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Freelance illustrator, game concept artist, 3D artist

ZHAOQI WANG

I am a concept artist from China that specializes in 2D&3D video game art.

MY PORTFOLIO

01

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INDEPENDENT 

These are my works in 2d art, which explores the fields of concept design, game art, book illustration, storyboarding, and more. My main working software includes Adobe Photoshop and Procreate. None of my works use AI for inspiration or rendering.

02

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INDEPENDENT 

These are my works in 3d art, including projects on low-polygon models, high-polygon models, hard surface metal designs, and game props. The following works reflect my personal interests, created using software such as Maya, 3ds Max, ZBrush, Unreal Engine, KeyShot, and Marvelous Designer.

03

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INDEPENDENT 

These are my works in animation media, including 2D animation, Pixilation, stop-motion animation, animated illustrations, as well as personal practice pieces in rigging and special effects. The software used includes Maya, After Effects, Photoshop, Dragonframe etc.

04

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INDEPENDENT 

Here is my collection of daily sketches and traditional paintings, including some of my paper sketches and digital sketches, as well as works created with traditional media such as oil paint, acrylic, pastel, ink wash, colored pencil, and watercolor.

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